The Tomb Of Malum

A real-time 3D environment project developed in Unreal Engine 5

About The Tomb Of Malum

 The Tomb of Malum was a project that I developed for the KNB137 - Digital Worlds unit at QUT. In the first part of the project, we were to develop a head-like statue as well as an altar for it to sit upon. In the second part of the project, we were to expand on the diorama we created in the first part and create an environment for which it would be contained in.

Work I Did On This Project

This was a solo project that I developed over the course of a semester. The development process of this project was documented in a blog as part of the assessment critieria, which can be viewed by clicking the button below.



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